Network Activity with a Flooding Protocol

Network Simulation: 6k nodes, 1% inoperative, Cartesian topology.

Network Simulation: 6k nodes, 25% inoperative, Cartesian topology.

Network Simulation: 6k nodes, 50% inoperative, Cartesian-proximity topology.

Network Simulation: 6k nodes, 75% inoperative, Cartesian topology.

Network Simulation: 6k nodes, 75% inoperative, Cartesian-proximity topology.

Network Simulation: 4k nodes, 40% inoperative, Cartesian-proximity topology. The update period of the visualisation is obviously lower here than in the 6k node simulations above.

Network simulation: 500 nodes, scale-free topology, 20% inoperative. This topology is, by accounts, more representative of large scale networks in the real-world such as the internet.

1 Comment »

  1. […] February 13, 2010 at 13:40 · Filed under Technology ·Tagged flooding, networking, protocol, visualisation I’m tinkering on a network protocol simulator at the moment. For debug purposes, it can provide some basic visualisation of what’s going on, e.g. highlighting links which are transmitting messages. These visualisations can sometimes be mesmerising, I find. To avoid turning the front page of this blog into a blinking mess, I’ve put them on their own page. […]

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